export interface InfantryActorParams {
    speed: number;
    attack: number;
    blood: number;
}

export const infantry_actor_params: InfantryActorParams[] = [
    { // 等级1的兵
        speed: 50,
        attack: 10,
        blood: 100,
    },
    { // 等级2的兵
        speed: 50,
        attack: 10,
        blood: 100,
    },
    { // 等级3的兵
        speed: 50,
        attack: 10,
        blood: 100,
    },
    { // 等级4的兵
        speed: 50,
        attack: 10,
        blood: 100,
    },
];
